Remove the protective film from your earholes: we’ve got an episode for you to ram down there. And it’s full of surprisingly relevant stuff just this once. We play Just Cause 3, Xenoblade Chronicles X and Star Wars Battlefront. In Predict-o-names, we find out what happens when Nathan Drake falls on hard times. And we experiment with ‘visual podcasting’. Which doesn’t work at all. Plus: SPACE ARK.
Email trp@therotatingplatform.com, tweet @rotatingpodcast, borrow our Facebook from your local library, or tattoo your message into our shoulder blades. (Next episode’s Space Ark genre is Christmassy moments.)
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Stuff we discuss
- What We Played: Just Cause 3, Xenoblade Chronicles X, Star Wars Battlefront
- Predict-o-names: Uncharted
- Space Ark (Star Wars games): Star Wars Episode I: Racer, Lego Star Wars, Star Wars Rogue Squadron series, Star Wars: Knights of the Old Republic, Super Star Wars, Star Wars: Dark Forces
Credits
- ‘between sounds’ licensed under the Creative Commons 0 license
- Space Ark theme by Greener
- title and end music by ckotty
December 8, 2015 — 12:57 pm
A question for you fine gents, and especially Matthew. XCX’s music: I’ve heard both good and bad about it. How does it compare to XC’s? Gaur Plains remains one of my favourite vidyagame musics ever.
December 8, 2015 — 2:52 pm
The music is not as good as Xenoblade’s, but what soundtrack is? There’s less of a orchestral sweep – though those epic tunes do exist – and slightly more electronic music, which is probably why people have issues with it. (The vocal tracks are very divisive.) It’s kind of indicative of the game as a whole – it has a harder sci-fi edge than the first Xenoblade, which makes it trickier to fall in love with. But it’s still epic.
On a personal note, am a huge fan of composer Hiroyuki Sawano – his soundtrack for Gundam Unicorn is superb, and a good taster of what he does here.